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<rss xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title>Victory Points - Latest Comments</title><link xmlns="http://www.w3.org/2005/Atom" rel="http://api.friendfeed.com/2008/03#sup" href="http://disqus.com/sup/all.sup#forumcomments-4a8646af" type="application/json"/><link>http://victorypoints.disqus.com/</link><description></description><atom:link href="http://victorypoints.disqus.com/comments.rss" rel="self"></atom:link><language>en</language><lastBuildDate>Mon, 14 May 2012 07:02:10 -0000</lastBuildDate><item><title>Re: Moo &amp;#8211; painting animals</title><link>http://victorypoints.com/2012/02/moo-painting-animals/#comment-528384427</link><description>&lt;p&gt;Wow!these are excellent painting animals with have good feedback.I like it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">idea management software</dc:creator><pubDate>Mon, 14 May 2012 07:02:10 -0000</pubDate></item><item><title>Re: Final 28mm map done for AOTM</title><link>http://victorypoints.com/2011/04/final-28mm-map-done-for-aotm/#comment-446830911</link><description>&lt;p&gt;Any chance of getting the map picture fixed?&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Craig J. Brain</dc:creator><pubDate>Thu, 23 Feb 2012 07:25:22 -0000</pubDate></item><item><title>Re: AotM Game checks off another milestone</title><link>http://victorypoints.com/2011/03/aotm-game-checks-off-another-milestone/#comment-446829084</link><description>&lt;p&gt;I am amazed at the work that has gone into this! Great stuff - I am really enjoying seeing the game board made this much more user-friendly and am as envious as I can be!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Craig J. Brain</dc:creator><pubDate>Thu, 23 Feb 2012 07:22:47 -0000</pubDate></item><item><title>Re: Battlefield 3 Tactics to get you started</title><link>http://victorypoints.com/2012/01/battlefield-3-tactics-to-get-you-started/#comment-409086318</link><description>&lt;p&gt;Sweet Pete!  &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Nibbler</dc:creator><pubDate>Thu, 12 Jan 2012 19:17:47 -0000</pubDate></item><item><title>Re: Disqus comment system added!</title><link>http://victorypoints.com/2011/03/disqus-comment-system-added/#comment-407678014</link><description>&lt;p&gt;Nice, that's helpful for me!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">USB 3G</dc:creator><pubDate>Wed, 11 Jan 2012 02:28:17 -0000</pubDate></item><item><title>Re: Black Cat Bases</title><link>http://victorypoints.com/2011/04/black-cat-bases/#comment-388622938</link><description>&lt;p&gt;Oh thanks, i appriciate that!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">USB 3G</dc:creator><pubDate>Sat, 17 Dec 2011 04:18:45 -0000</pubDate></item><item><title>Re: About</title><link>http://victorypoints.com/about/#comment-224499969</link><description>&lt;p&gt;I am definitely putting everything up on the web including a final compilation of the rules, the graphics used for the floor panels and much more. I plan on a few more continuous improvements including an event card system. As it stands, it is a 3 hour game with people new to it. I think the event cards will slow it down a little but add a lot more interesting flavor. The game is pretty well balanced so I think I have to be very careful about adding them.&lt;/p&gt;

&lt;p&gt;The story reworking makes a lot more sense and adds the fun 11th turn. One thing we did during the convention was specified room limits. I'll probably rework the floor panels with them specified on it.&lt;/p&gt;

&lt;p&gt;Pete&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pete Mancini</dc:creator><pubDate>Sun, 12 Jun 2011 19:31:52 -0000</pubDate></item><item><title>Re: About</title><link>http://victorypoints.com/about/#comment-224493539</link><description>&lt;p&gt;Hey, would you happen to have a PDF of your revised rules for Attack of the Mutants? Your reworking of the story and motivations sounds interesting and it would great to take a look at it!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Ladddc</dc:creator><pubDate>Sun, 12 Jun 2011 19:12:05 -0000</pubDate></item><item><title>Re: Disqus comment system added!</title><link>http://victorypoints.com/2011/03/disqus-comment-system-added/#comment-189973465</link><description>&lt;p&gt;Good addition, I like the Disqus tool for commenting. Thanks for adding!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">MW3 FORUM</dc:creator><pubDate>Fri, 22 Apr 2011 08:26:52 -0000</pubDate></item><item><title>Re: Attack of the Mutants Combat Rules</title><link>http://victorypoints.com/2011/03/attack-of-the-mutants-combat-rules/#comment-175578565</link><description>&lt;p&gt;Testing WP Touch interface. &lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pete Mancini</dc:creator><pubDate>Thu, 31 Mar 2011 11:47:44 -0000</pubDate></item><item><title>Re: Attack of the Mutants Combat Rules</title><link>http://victorypoints.com/2011/03/attack-of-the-mutants-combat-rules/#comment-175544500</link><description>&lt;p&gt;After some playtesting I've determined that attackers should win ties - giving an incentive for all sides to engage. The humans have the edge, especially being able to repair robots between rounds. I need to fully flesh out the sequence of combat from round to round. The important distinction is the timing of retreats. It seems with some play testing that retreating from combat as soon as it is going bad is incredibly important for the survival of the humans. The mutants, of course, want to prevent this so any effort put towards setting up blocking positions is very useful and could lead to the elimination of major pockets of human resistance!&lt;/p&gt;

&lt;p&gt;I see also the game balance is easily tipped so I have to be quite careful with the use of the event cards. I may make each one give a benefit to both sides to maintain the balance.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Pete Mancini</dc:creator><pubDate>Thu, 31 Mar 2011 10:53:30 -0000</pubDate></item><item><title>Re: Robot Malfunction for Attack of the Mutants</title><link>http://victorypoints.com/2010/12/robot-malfunction-for-attack-of-the-mutants/#comment-175512439</link><description>&lt;p&gt;Got word that the replacement robots are on the way! Really looking forward to getting them. I can't wait to get this project moving!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">admin</dc:creator><pubDate>Tue, 18 Jan 2011 15:47:57 -0000</pubDate></item><item><title>Re: Ninja Revenge AAR</title><link>http://victorypoints.com/2009/06/ninja-revenge-aar/#comment-175512430</link><description>&lt;p&gt;that is ammazing!!!!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Mon, 21 Sep 2009 21:59:21 -0000</pubDate></item><item><title>Re: Operation Market Garden Video up on YouTube for a shot time</title><link>http://victorypoints.com/2009/05/operation-market-garden-video-up-on-youtube-for-a-shot-time/#comment-175512423</link><description>&lt;p&gt;What an incredible game. Thank you for preserving it.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Frank Frey</dc:creator><pubDate>Wed, 20 May 2009 13:09:24 -0000</pubDate></item><item><title>Re: Warhammer 40K</title><link>http://victorypoints.com/2008/07/warhammer-40k/#comment-175512362</link><description>&lt;p&gt;Slann now theres a blast from the past.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Denis Jackman</dc:creator><pubDate>Sun, 17 May 2009 11:06:00 -0000</pubDate></item><item><title>Re: Operation Market Garden Video up on YouTube for a shot time</title><link>http://victorypoints.com/2009/05/operation-market-garden-video-up-on-youtube-for-a-shot-time/#comment-175512421</link><description>&lt;p&gt;Excellent film, wished I could have played in the game.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Mon, 11 May 2009 13:08:00 -0000</pubDate></item><item><title>Re: Warhammer 40K</title><link>http://victorypoints.com/2008/07/warhammer-40k/#comment-175512361</link><description>&lt;p&gt;The slann that peter refers to are not the same slann we know today. They where frogs, but where slim and small, compared to today slann. the miniatures of those days would never work with the rules today. Even their cold ones where little.&lt;br&gt;&lt;br&gt;He is right about the army beng cut out, but GW needed time to mature a good idea first&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Wed, 06 May 2009 23:06:00 -0000</pubDate></item><item><title>Re: Yo, Dog! Working Dogs at Iwo Jima</title><link>http://victorypoints.com/2009/03/yo-dog-working-dogs-at-iwo-jima/#comment-175512424</link><description>&lt;p&gt;Some minis worth looking at are from Darkson Design. They are admittedly 28mm but they have dog units in all three factions and the US unit is exactly what you are talking about, with the addition of Doggles.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Evernevermore</dc:creator><pubDate>Wed, 01 Apr 2009 21:43:00 -0000</pubDate></item><item><title>Re: Fortifications from War Torn Worlds</title><link>http://victorypoints.com/2008/01/fortifications-from-war-torn-worlds/#comment-175512225</link><description>&lt;p&gt;WTW's sci-fi crates are as you describe the defensive walls--"really well done." They make great objectives or (in our home brew of AT-43) great for switching out infantry weapons for special weapons.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Matt</dc:creator><pubDate>Tue, 31 Mar 2009 15:37:00 -0000</pubDate></item><item><title>Re: Zone of Interest added to blog roll</title><link>http://victorypoints.com/2009/03/zone-of-interest-added-to-blog-roll/#comment-175512414</link><description>&lt;p&gt;I mistyped it. It should be Zone of Influence... Anyway it is there. It may have been delayed since my blogroll is connected to my Google Reader preferences.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter M.</dc:creator><pubDate>Mon, 23 Mar 2009 00:56:00 -0000</pubDate></item><item><title>Re: Zone of Interest added to blog roll</title><link>http://victorypoints.com/2009/03/zone-of-interest-added-to-blog-roll/#comment-175512411</link><description>&lt;p&gt;What's the link - I don't see "Zone of Interest" on your blog roll.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Chicago Terrain Factory</dc:creator><pubDate>Thu, 19 Mar 2009 15:28:00 -0000</pubDate></item><item><title>Re: Cold Wars 2009</title><link>http://victorypoints.com/2009/03/cold-wars-2009/#comment-175512408</link><description>&lt;p&gt;Same here. Thanks for the demonstration of your game - it really sold itself to me. I've got it all set up for our first game. I hope you did well at the show. Your booth looked very busy and for good reason!&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter M.</dc:creator><pubDate>Thu, 19 Mar 2009 14:54:00 -0000</pubDate></item><item><title>Re: Cold Wars 2009</title><link>http://victorypoints.com/2009/03/cold-wars-2009/#comment-175512405</link><description>&lt;p&gt;Peter, It was great meeting you at Cold Wars! Enjoy CoH. :)&lt;br&gt;&lt;br&gt;Uwe&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Uwe Eickert</dc:creator><pubDate>Wed, 18 Mar 2009 09:08:00 -0000</pubDate></item><item><title>Re: Comparison of Halo Actionclix&amp;#8217; figures to others</title><link>http://victorypoints.com/2007/09/comparison-of-halo-actionclix-figures-to-others/#comment-175512119</link><description>&lt;p&gt;Yeah... everyone knows that because I even say that in the text of the article. One figure is a Copplestone and the other is from Devil Dog Designs.&lt;br&gt;&lt;br&gt;Many people who play miniatures games often mix figures from other companies and are curious how well the various figure lines mix and match.&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Peter M.</dc:creator><pubDate>Fri, 13 Feb 2009 09:49:00 -0000</pubDate></item><item><title>Re: Comparison of Halo Actionclix&amp;#8217; figures to others</title><link>http://victorypoints.com/2007/09/comparison-of-halo-actionclix-figures-to-others/#comment-175512117</link><description>&lt;p&gt;Um... 2 of those guys are not haloaction clix just to let you know&lt;/p&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Anonymous</dc:creator><pubDate>Thu, 12 Feb 2009 22:24:00 -0000</pubDate></item></channel></rss>
